Build Engineer - NBA 2K

New

Skills

Asset Generation Bug Tracking C++ CI/CD Pipelines Debugging Game Development Jenkins Remote Collaboration Scripting Source Control

We are seeking a Build Engineer for the NBA 2K project to create and maintain asset generation scripts and tools critical to game development. This role involves troubleshooting build-related incidents and contributing to enhancements in our build pipeline while automating various processes.

Key Responsibilities
  • Create and maintain asset generation scripts and tools.
  • Troubleshoot build-related incidents.
  • Contribute to improvements in the build pipeline.
  • Write scripts to automate events and processes.
  • Collaborate with industry leaders to learn and grow in the field.
Required Skills & Qualifications
  • Bachelor's degree in Computer Science or related field, or equivalent experience.
  • Proficient in C++.
  • Advanced debugging skills.
  • Experience with source control and bug tracking.
  • Familiarity with Jenkins pipeline development.
  • Knowledge of CI/CD pipelines.
  • Ability to work fully remote within the United States.
  • Experience with external asset delivery.
  • Willingness to learn from experienced leaders in the AAA gaming industry.
  • Ability to work on a market-based pay structure with potential bonuses and equity.

No forms. Your profile is generated instantly.

Job Type: Remote

Salary: Not Disclosed

Experience: Entry

Duration: Months

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