3D Artist Generalist

New

Skills

3d Modeling Agile Blender Maya Unity Unreal Engine Visual Design Zbrush

Job Overview

Join Community Labs as a 3D Artist Generalist to work on high-quality characters and props for real-time and stylized projects.

Responsibilities
  • Create 3D characters and props from concept to final asset
  • Prepare assets for real-time use in various engines
  • Collaborate with designers, developers, and external studios
Requirements & Qualifications
  • 3+ years of experience in 3D production
  • Proficiency in Blender, ZBrush, Substance, and Maya
  • Strong problem-solving skills and clear communication

Job Type: Remote

Salary: Not Disclosed

Experience: Intermediate

Duration: 12 Months

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