Session replay SDK built natively for Unity mobile games.
FlyON Games is a session replay and AI behavioral analytics SDK exclusively designed for Unity mobile games. It records 100% of player sessions with zero performance impact (less than 1ms overhead), allowing game developers to replay sessions and inputs directly in the Unity Editor. The product enables teams to reproduce production bugs instantly, understand why players churn, and analyze player behavior without guesswork. It includes features such as player behavior analytics, production bug reproduction, GDPR-ready privacy controls, a Claude AI connector for natural language queries, and smart session filtering by crash, device, or OS. The SDK supports Unity 2021 LTS and above for iOS, Android, and cross-platform projects. By integrating FlyON Games, developers gain deep insights into player interactions, improve game quality, and reduce debugging time. AiDOOS enhances deployment and adoption by providing a curated marketplace and managed services that simplify integration, monitoring, and scaling, ensuring seamless delivery and ongoing support for game development teams.
Use session replay to reproduce and fix bugs that occur in live games.
Understand player actions and identify churn patterns to improve game design.
Record test sessions and review them to catch issues before release.
FlyON Games pricing is tailored to your organisation's size, integrations, and requirements. AiDOOS generates your proposal instantly — scoped & ready in seconds.
Record and replay real player sessions with zero performance impact.
Understand why players churn and how they interact with your game.
Instantly reproduce bugs seen in production directly in the Unity Editor.
Watch recorded player sessions and inputs directly in the Unity Editor.
Query player sessions using natural language via Claude AI.
Filter sessions by crash, device, OS, and other criteria.
AiDOOS-verified review data is collected after deployment. Deploy this product and be among the first to share your experience.
Native SDK for Unity mobile games. Supports replay of sessions inside Unity Editor.
Natural language connector for querying session data and analytics.
Classification: None
None DPA available
Not disclosed
✗ Not supported
None
Not assessed
AiDOOS handles setup, CRM integration, SSO config, and user provisioning. Your team goes live — not your IT department.
| Product | AI & Analytics | Ease of Use | Enterprise Features | Pricing | Integrations | Mobile Experience | Quick Setup | Customer Support | Rating | Price/mo |
|---|---|---|---|---|---|---|---|---|---|---|
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F
FlyON Games This product
|
Good | Good | Fair | Good | Fair | Excellent | Excellent | Good | — | $Custom/user |
|
GB
GameBench
|
Fair | Good | Good | Fair | Fair | Good | Good | Good | ★ None | $None/user |
|
UA
Unity Analytics
|
Good | Good | Good | Good | Excellent | Excellent | Excellent | Good | ★ None | $None/user |
|
Am
Amplitude
|
Excellent | Excellent | Excellent | Fair | Excellent | Good | Good | Excellent | ★ None | $None/user |
Pre-vetted experts and AI agents in the loop, assembled as a delivery pod. Pay in Delivery Units — universal pricing across roles, seniority, and tech stacks. No hiring, no contracting, no procurement cycle.
Outcome-based delivery via AiDOOS’s VDC model. Why VDC vs traditional consulting? →
Pay for results, not hours
Clear deliverables at each phase
Access to certified specialists