CCV
Open-source computer vision platform for real-time blob tracking and interactive applications
About CCV
Challenges It Solves
- Traditional vision systems require expensive proprietary licenses and inflexible vendor lock-in
- Multi-touch and gesture recognition solutions lack real-time performance on standard hardware
- Integration complexity between vision engines and interactive application frameworks creates development bottlenecks
- Scaling blob tracking across multiple concurrent video streams demands significant infrastructure investment
- Proprietary solutions limit customization for domain-specific computer vision applications
Proven Results
Key Features
Core capabilities at a glance
Real-time Blob Tracking
Detect and track multiple objects simultaneously with minimal latency
Sub-30ms tracking on standard processors, supports 50+ concurrent blobs
Multi-touch Detection Engine
Accurate finger and hand gesture recognition for interactive surfaces
99.2% accuracy at 60+ FPS, supports touch arrays up to 100 points
Cross-platform Compatibility
Deploy seamlessly across Windows, macOS, and Linux environments
Single codebase, zero platform-specific modifications required
Flexible Video Input Support
Work with any standard USB webcam or network camera interface
Compatible with 500+ camera models, plug-and-play setup
Customizable Vision Algorithms
Extend and modify tracking logic for specialized use cases
Open-source architecture enables unlimited algorithmic customization
Low-latency Data Output
Stream processed blob data via multiple protocols for real-time applications
TUIO protocol support, custom OSC/TCP integration available
Ready to implement CCV for your organization?
Real-World Use Cases
See how organizations drive results
Integrations
Seamlessly connect with your tech ecosystem
Processing IDE
Seamless integration for creative coding and rapid prototyping of vision-based applications
TouchDesigner
Real-time blob data streaming for interactive multimedia and performance installations
Max/MSP
Native integration for audio-visual synchronization in interactive art and music applications
OpenFrameworks
C++ framework support for high-performance custom vision application development
TUIO Protocol
Standard multi-touch event distribution enabling compatibility with any TUIO-compliant application
OSC (Open Sound Control)
Network-based blob tracking data streaming for distributed interactive systems
Unity Game Engine
Plugin integration for gesture-controlled game experiences and interactive VR applications
Custom TCP/UDP Streams
Direct network integration for real-time data feeds to enterprise applications and analytics platforms
A Virtual Delivery Center for CCV
Pre-vetted experts and AI agents in the loop, assembled as a delivery pod. Pay in Delivery Units — universal pricing across roles, seniority, and tech stacks. No hiring, no contracting, no procurement cycle.
- Plans from $2,000 — Starter Pack, 10 Delivery Units, 90 days
- Refundable on unused Delivery Units, anytime — no questions asked
- Re-delivery guarantee on acceptance miss
- Pre-flight delivery sizing — you see the plan before you commit
How a Virtual Delivery Center delivers CCV
Outcome-based delivery via AiDOOS’s VDC model. Why VDC vs traditional consulting? →
Outcome-Based
Pay for results, not hours
Milestone-Driven
Clear deliverables at each phase
Expert Network
Access to certified specialists
Implementation Timeline
See how it works for your team
Alternatives & Comparisons
Find the right fit for your needs
| Capability | CCV | HyperSense | Insync.ai | Readspeaker |
|---|---|---|---|---|
| Customization | ||||
| Ease of Use | ||||
| Enterprise Features | ||||
| Pricing | ||||
| Integration Ecosystem | ||||
| Mobile Experience | ||||
| AI & Analytics | ||||
| Quick Setup |
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