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Normally you would define a React component as a plain JavaScript class:
class Greeting extends React.Component {
render() {
return <h1>Hello, {this.props.name}</h1>;
}
}
If you don’t use ES6 yet, you may use the
create-react-class
module instead:
var createReactClass = require('create-react-class');
var Greeting = createReactClass({
render: function() {
return <h1>Hello, {this.props.name}</h1>;
}
});
The API of ES6 classes is similar to
createReactClass()
with a few exceptions.
With functions and ES6 classes
defaultProps
is defined as a property on the component itself:
class Greeting extends React.Component {
// ...
}
Greeting.defaultProps = {
name: 'Mary'
};
With
createReactClass()
, you need to define
getDefaultProps()
as a function on the passed object:
var Greeting = createReactClass({
getDefaultProps: function() {
return {
name: 'Mary'
};
},
// ...
});
In ES6 classes, you can define the initial state by assigning
this.state
in the constructor:
class Counter extends React.Component {
constructor(props) {
super(props);
this.state = {count: props.initialCount};
}
// ...
}
With
createReactClass()
, you have to provide a separate
getInitialState
method that returns the initial state:
var Counter = createReactClass({
getInitialState: function() {
return {count: this.props.initialCount};
},
// ...
});
In React components declared as ES6 classes, methods follow the same semantics as regular ES6 classes. This means that they don’t automatically bind
this
to the instance. You’ll have to explicitly use
.bind(this)
in the constructor:
class SayHello extends React.Component {
constructor(props) {
super(props);
this.state = {message: 'Hello!'};
// This line is important!
this.handleClick = this.handleClick.bind(this);
}
handleClick() {
alert(this.state.message);
}
render() {
// Because `this.handleClick` is bound, we can use it as an event handler.
return (
<button onClick={this.handleClick}>
Say hello
</button>
);
}
}
With
createReactClass()
, this is not necessary because it binds all methods:
var SayHello = createReactClass({
getInitialState: function() {
return {message: 'Hello!'};
},
handleClick: function() {
alert(this.state.message);
},
render: function() {
return (
<button onClick={this.handleClick}>
Say hello
</button>
);
}
});
This means writing ES6 classes comes with a little more boilerplate code for event handlers, but the upside is slightly better performance in large applications.
If the boilerplate code is too unattractive to you, you may use ES2022 Class Properties syntax:
class SayHello extends React.Component {
constructor(props) {
super(props);
this.state = {message: 'Hello!'};
}
// Using an arrow here binds the method:
handleClick = () => {
alert(this.state.message);
};
render() {
return (
<button onClick={this.handleClick}>
Say hello
</button>
);
}
}
You also have a few other options:
onClick={(e) => this.handleClick(e)}
.
createReactClass
.
Note:
ES6 launched without any mixin support. Therefore, there is no support for mixins when you use React with ES6 classes.
We also found numerous issues in codebases using mixins, and don’t recommend using them in the new code.
This section exists only for the reference.
Sometimes very different components may share some common functionality. These are sometimes called cross-cutting concerns.
createReactClass
lets you use a legacy
mixins
system for that.
One common use case is a component wanting to update itself on a time interval. It’s easy to use
setInterval()
, but it’s important to cancel your interval when you don’t need it anymore to save memory. React provides lifecycle methods that let you know when a component is about to be created or destroyed. Let’s create a simple mixin that uses these methods to provide an easy
setInterval()
function that will automatically get cleaned up when your component is destroyed.
var SetIntervalMixin = {
componentWillMount: function() {
this.intervals = [];
},
setInterval: function() {
this.intervals.push(setInterval.apply(null, arguments));
},
componentWillUnmount: function() {
this.intervals.forEach(clearInterval);
}
};
var createReactClass = require('create-react-class');
var TickTock = createReactClass({
mixins: [SetIntervalMixin], // Use the mixin
getInitialState: function() {
return {seconds: 0};
},
componentDidMount: function() {
this.setInterval(this.tick, 1000); // Call a method on the mixin
},
tick: function() {
this.setState({seconds: this.state.seconds + 1});
},
render: function() {
return (
<p>
React has been running for {this.state.seconds} seconds.
</p>
);
}
});
const root = ReactDOM.createRoot(document.getElementById('example'));
root.render(<TickTock />);
If a component is using multiple mixins and several mixins define the same lifecycle method (i.e. several mixins want to do some cleanup when the component is destroyed), all of the lifecycle methods are guaranteed to be called. Methods defined on mixins run in the order mixins were listed, followed by a method call on the component.
JSX is not a requirement for using React. Using React without JSX is especially convenient when you don’t want to set up compilation in your build environment.
Each JSX element is just syntactic sugar for calling
React.createElement(component, props, ...children)
. So, anything you can do with JSX can also be done with just plain JavaScript.
For example, this code written with JSX:
class Hello extends React.Component {
render() {
return <div>Hello {this.props.toWhat}</div>;
}
}
const root = ReactDOM.createRoot(document.getElementById('root'));
root.render(<Hello toWhat="World" />);
can be compiled to this code that does not use JSX:
class Hello extends React.Component {
render() {
return React.createElement('div', null, `Hello ${this.props.toWhat}`);
}
}
const root = ReactDOM.createRoot(document.getElementById('root'));
root.render(React.createElement(Hello, {toWhat: 'World'}, null));
If you’re curious to see more examples of how JSX is converted to JavaScript, you can try out the online Babel compiler.
The component can either be provided as a string, as a subclass of
React.Component
, or a plain function.
If you get tired of typing
React.createElement
so much, one common pattern is to assign a shorthand:
const e = React.createElement;
const root = ReactDOM.createRoot(document.getElementById('root'));
root.render(e('div', null, 'Hello World'));
If you use this shorthand form for
React.createElement
, it can be almost as convenient to use React without JSX.
Alternatively, you can refer to community projects such as
react-hyperscript
and
hyperscript-helpers
which offer a terser syntax.
React provides a declarative API so that you don’t have to worry about exactly what changes on every update. This makes writing applications a lot easier, but it might not be obvious how this is implemented within React. This article explains the choices we made in React’s “diffing” algorithm so that component updates are predictable while being fast enough for high-performance apps.
When you use React, at a single point in time you can think of the
render()
function as creating a tree of React elements. On the next state or props update, that
render()
function will return a different tree of React elements. React then needs to figure out how to efficiently update the UI to match the most recent tree.
There are some generic solutions to this algorithmic problem of generating the minimum number of operations to transform one tree into another. However, the state of the art algorithms have a complexity in the order of O(n 3 ) where n is the number of elements in the tree.
If we used this in React, displaying 1000 elements would require in the order of one billion comparisons. This is far too expensive. Instead, React implements a heuristic O(n) algorithm based on two assumptions:
key
prop.
In practice, these assumptions are valid for almost all practical use cases.
When diffing two trees, React first compares the two root elements. The behavior is different depending on the types of the root elements.
Whenever the root elements have different types, React will tear down the old tree and build the new tree from scratch. Going from
<a>
to
<img>
, or from
<Article>
to
<Comment>
, or from
<Button>
to
<div>
- any of those will lead to a full rebuild.
When tearing down a tree, old DOM nodes are destroyed. Component instances receive
componentWillUnmount()
. When building up a new tree, new DOM nodes are inserted into the DOM. Component instances receive
UNSAFE_componentWillMount()
and then
componentDidMount()
. Any state associated with the old tree is lost.
Any components below the root will also get unmounted and have their state destroyed. For example, when diffing:
<div>
<Counter />
</div>
<span>
<Counter />
</span>
This will destroy the old
Counter
and remount a new one.
Note:
This method is considered legacy and you should avoid it in new code:
UNSAFE_componentWillMount()
When comparing two React DOM elements of the same type, React looks at the attributes of both, keeps the same underlying DOM node, and only updates the changed attributes. For example:
<div className="before" title="stuff" />
<div className="after" title="stuff" />
By comparing these two elements, React knows to only modify the
className
on the underlying DOM node.
When updating
style
, React also knows to update only the properties that changed. For example:
<div style={{color: 'red', fontWeight: 'bold'}} />
<div style={{color: 'green', fontWeight: 'bold'}} />
When converting between these two elements, React knows to only modify the
color
style, not the
fontWeight
.
After handling the DOM node, React then recurses on the children.
When a component updates, the instance stays the same, so that state is maintained across renders. React updates the props of the underlying component instance to match the new element, and calls
UNSAFE_componentWillReceiveProps()
,
UNSAFE_componentWillUpdate()
and
componentDidUpdate()
on the underlying instance.
Next, the
render()
method is called and the diff algorithm recurses on the previous result and the new result.
Note:
These methods are considered legacy and you should avoid them in new code:
UNSAFE_componentWillUpdate()
UNSAFE_componentWillReceiveProps()
By default, when recursing on the children of a DOM node, React just iterates over both lists of children at the same time and generates a mutation whenever there’s a difference.
For example, when adding an element at the end of the children, converting between these two trees works well:
<ul>
<li>first</li>
<li>second</li>
</ul>
<ul>
<li>first</li>
<li>second</li>
<li>third</li>
</ul>
React will match the two
<li>first</li>
trees, match the two
<li>second</li>
trees, and then insert the
<li>third</li>
tree.
If you implement it naively, inserting an element at the beginning has worse performance. For example, converting between these two trees works poorly:
<ul>
<li>Duke</li>
<li>Villanova</li>
</ul>
<ul>
<li>Connecticut</li>
<li>Duke</li>
<li>Villanova</li>
</ul>
React will mutate every child instead of realizing it can keep the
<li>Duke</li>
and
<li>Villanova</li>
subtrees intact. This inefficiency can be a problem.
In order to solve this issue, React supports a
key
attribute. When children have keys, React uses the key to match children in the original tree with children in the subsequent tree. For example, adding a
key
to our inefficient example above can make the tree conversion efficient:
<ul>
<li key="2015">Duke</li>
<li key="2016">Villanova</li>
</ul>
<ul>
<li key="2014">Connecticut</li>
<li key="2015">Duke</li>
<li key="2016">Villanova</li>
</ul>
Now React knows that the element with key
'2014'
is the new one, and the elements with the keys
'2015'
and
'2016'
have just moved.
In practice, finding a key is usually not hard. The element you are going to display may already have a unique ID, so the key can just come from your data:
<li key={item.id}>{item.name}</li>
When that’s not the case, you can add a new ID property to your model or hash some parts of the content to generate a key. The key only has to be unique among its siblings, not globally unique.
As a last resort, you can pass an item’s index in the array as a key. This can work well if the items are never reordered, but reorders will be slow.
Reorders can also cause issues with component state when indexes are used as keys. Component instances are updated and reused based on their key. If the key is an index, moving an item changes it. As a result, component state for things like uncontrolled inputs can get mixed up and updated in unexpected ways.
Here is an example of the issues that can be caused by using indexes as keys on CodePen, and here is an updated version of the same example showing how not using indexes as keys will fix these reordering, sorting, and prepending issues.
It is important to remember that the reconciliation algorithm is an implementation detail. React could rerender the whole app on every action; the end result would be the same. Just to be clear, rerender in this context means calling
render
for all components, it doesn’t mean React will unmount and remount them. It will only apply the differences following the rules stated in the previous sections.
We are regularly refining the heuristics in order to make common use cases faster. In the current implementation, you can express the fact that a subtree has been moved amongst its siblings, but you cannot tell that it has moved somewhere else. The algorithm will rerender that full subtree.
Because React relies on heuristics, if the assumptions behind them are not met, performance will suffer.
Math.random()
) will cause many component instances and DOM nodes to be unnecessarily recreated, which can cause performance degradation and lost state in child components.
Refs provide a way to access DOM nodes or React elements created in the render method.
There are a few good use cases for refs:
Avoid using refs for anything that can be done declaratively.
For example, instead of exposing
open()
and
close()
methods on a
Dialog
component, pass an
isOpen
prop to it.
Your first inclination may be to use refs to “make things happen” in your app. If this is the case, take a moment and think more critically about where state should be owned in the component hierarchy. Often, it becomes clear that the proper place to “own” that state is at a higher level in the hierarchy. See the Lifting State Up guide for examples of this.
Note
The examples below have been updated to use the
React.createRef()
API introduced in React 16.3. If you are using an earlier release of React, we recommend using callback refs instead.
Refs are created using
React.createRef()
and attached to React elements via the
ref
attribute. Refs are commonly assigned to an instance property when a component is constructed so they can be referenced throughout the component.
class MyComponent extends React.Component {
constructor(props) {
super(props);
this.myRef = React.createRef(); }
render() {
return <div ref={this.myRef} />; }
}
When a ref is passed to an element in
render
, a reference to the node becomes accessible at the
current
attribute of the ref.
const node = this.myRef.current;
The value of the ref differs depending on the type of the node:
ref
attribute is used on an HTML element, the
ref
created in the constructor with
React.createRef()
receives the underlying DOM element as its
current
property.
ref
attribute is used on a custom class component, the
ref
object receives the mounted instance of the component as its
current
.
ref
attribute on function components
because they don’t have instances.
The examples below demonstrate the differences.
This code uses a
ref
to store a reference to a DOM node:
class CustomTextInput extends React.Component {
constructor(props) {
super(props);
// create a ref to store the textInput DOM element
this.textInput = React.createRef(); this.focusTextInput = this.focusTextInput.bind(this);
}
focusTextInput() {
// Explicitly focus the text input using the raw DOM API
// Note: we're accessing "current" to get the DOM node
this.textInput.current.focus(); }
render() {
// tell React that we want to associate the <input> ref
// with the `textInput` that we created in the constructor
return (
<div>
<input
type="text"
ref={this.textInput} /> <input
type="button"
value="Focus the text input"
onClick={this.focusTextInput}
/>
</div>
);
}
}
React will assign the
current
property with the DOM element when the component mounts, and assign it back to
null
when it unmounts.
ref
updates happen before
componentDidMount
or
componentDidUpdate
lifecycle methods.
If we wanted to wrap the
CustomTextInput
above to simulate it being clicked immediately after mounting, we could use a ref to get access to the custom input and call its
focusTextInput
method manually:
class AutoFocusTextInput extends React.Component {
constructor(props) {
super(props);
this.textInput = React.createRef(); }
componentDidMount() {
this.textInput.current.focusTextInput(); }
render() {
return (
<CustomTextInput ref={this.textInput} /> );
}
}
Note that this only works if
CustomTextInput
is declared as a class:
class CustomTextInput extends React.Component { // ...
}
By default,
you may not use the
ref
attribute on function components
because they don’t have instances:
function MyFunctionComponent() { return <input />;
}
class Parent extends React.Component {
constructor(props) {
super(props);
this.textInput = React.createRef(); }
render() {
// This will *not* work!
return (
<MyFunctionComponent ref={this.textInput} /> );
}
}
If you want to allow people to take a
ref
to your function component, you can use
forwardRef
(possibly in conjunction with
useImperativeHandle
), or you can convert the component to a class.
You can, however,
use the
ref
attribute inside a function component
as long as you refer to a DOM element or a class component:
function CustomTextInput(props) {
// textInput must be declared here so the ref can refer to it const textInput = useRef(null);
function handleClick() {
textInput.current.focus(); }
return (
<div>
<input
type="text"
ref={textInput} /> <input
type="button"
value="Focus the text input"
onClick={handleClick}
/>
</div>
);
}
In rare cases, you might want to have access to a child’s DOM node from a parent component. This is generally not recommended because it breaks component encapsulation, but it can occasionally be useful for triggering focus or measuring the size or position of a child DOM node.
While you could add a ref to the child component, this is not an ideal solution, as you would only get a component instance rather than a DOM node. Additionally, this wouldn’t work with function components.
If you use React 16.3 or higher, we recommend to use ref forwarding for these cases. Ref forwarding lets components opt into exposing any child component’s ref as their own . You can find a detailed example of how to expose a child’s DOM node to a parent component in the ref forwarding documentation.
If you use React 16.2 or lower, or if you need more flexibility than provided by ref forwarding, you can use this alternative approach and explicitly pass a ref as a differently named prop.
When possible, we advise against exposing DOM nodes, but it can be a useful escape hatch. Note that this approach requires you to add some code to the child component. If you have absolutely no control over the child component implementation, your last option is to use
findDOMNode()
, but it is discouraged and deprecated in
StrictMode
.
React also supports another way to set refs called “callback refs”, which gives more fine-grain control over when refs are set and unset.
Instead of passing a
ref
attribute created by
createRef()
, you pass a function. The function receives the React component instance or HTML DOM element as its argument, which can be stored and accessed elsewhere.
The example below implements a common pattern: using the
ref
callback to store a reference to a DOM node in an instance property.
class CustomTextInput extends React.Component {
constructor(props) {
super(props);
this.textInput = null;
this.setTextInputRef = element => { this.textInput = element; };
this.focusTextInput = () => { // Focus the text input using the raw DOM API if (this.textInput) this.textInput.focus(); }; }
componentDidMount() {
// autofocus the input on mount
this.focusTextInput(); }
render() {
// Use the `ref` callback to store a reference to the text input DOM
// element in an instance field (for example, this.textInput).
return (
<div>
<input
type="text"
ref={this.setTextInputRef} />
<input
type="button"
value="Focus the text input"
onClick={this.focusTextInput} />
</div>
);
}
}
React will call the
ref
callback with the DOM element when the component mounts, and call it with
null
when it unmounts. Refs are guaranteed to be up-to-date before
componentDidMount
or
componentDidUpdate
fires.
You can pass callback refs between components like you can with object refs that were created with
React.createRef()
.
function CustomTextInput(props) {
return (
<div>
<input ref={props.inputRef} /> </div>
);
}
class Parent extends React.Component {
render() {
return (
<CustomTextInput
inputRef={el => this.inputElement = el} />
);
}
}
In the example above,
Parent
passes its ref callback as an
inputRef
prop to the
CustomTextInput
, and the
CustomTextInput
passes the same function as a special
ref
attribute to the
<input>
. As a result,
this.inputElement
in
Parent
will be set to the DOM node corresponding to the
<input>
element in the
CustomTextInput
.
If you worked with React before, you might be familiar with an older API where the
ref
attribute is a string, like
"textInput"
, and the DOM node is accessed as
this.refs.textInput
. We advise against it because string refs have some issues, are considered legacy, and
are likely to be removed in one of the future releases
.
Note
If you’re currently using
this.refs.textInput
to access refs, we recommend using either the callback pattern or thecreateRef
API instead.
If the
ref
callback is defined as an inline function, it will get called twice during updates, first with
null
and then again with the DOM element. This is because a new instance of the function is created with each render, so React needs to clear the old ref and set up the new one. You can avoid this by defining the
ref
callback as a bound method on the class, but note that it shouldn’t matter in most cases.
A component with a render prop takes a function that returns a React element and calls it instead of implementing its own render logic.
<DataProvider render={data => (
<h1>Hello {data.target}</h1>
)}/>
Libraries that use render props include React Router, Downshift and Formik.
In this document, we’ll discuss why render props are useful, and how to write your own.
Components are the primary unit of code reuse in React, but it’s not always obvious how to share the state or behavior that one component encapsulates to other components that need that same state.
For example, the following component tracks the mouse position in a web app:
class MouseTracker extends React.Component {
constructor(props) {
super(props);
this.handleMouseMove = this.handleMouseMove.bind(this);
this.state = { x: 0, y: 0 };
}
handleMouseMove(event) {
this.setState({
x: event.clientX,
y: event.clientY
});
}
render() {
return (
<div style={{ height: '100vh' }} onMouseMove={this.handleMouseMove}>
<h1>Move the mouse around!</h1>
<p>The current mouse position is ({this.state.x}, {this.state.y})</p>
</div>
);
}
}
As the cursor moves around the screen, the component displays its (x, y) coordinates in a
<p>
.
Now the question is: How can we reuse this behavior in another component? In other words, if another component needs to know about the cursor position, can we encapsulate that behavior so that we can easily share it with that component?
Since components are the basic unit of code reuse in React, let’s try refactoring the code a bit to use a
<Mouse>
component that encapsulates the behavior we need to reuse elsewhere.
// The <Mouse> component encapsulates the behavior we need...
class Mouse extends React.Component {
constructor(props) {
super(props);
this.handleMouseMove = this.handleMouseMove.bind(this);
this.state = { x: 0, y: 0 };
}
handleMouseMove(event) {
this.setState({
x: event.clientX,
y: event.clientY
});
}
render() {
return (
<div style={{ height: '100vh' }} onMouseMove={this.handleMouseMove}>
{/* ...but how do we render something other than a <p>? */}
<p>The current mouse position is ({this.state.x}, {this.state.y})</p>
</div>
);
}
}
class MouseTracker extends React.Component {
render() {
return (
<>
<h1>Move the mouse around!</h1>
<Mouse />
</>
);
}
}
Now the
<Mouse>
component encapsulates all behavior associated with listening for
mousemove
events and storing the (x, y) position of the cursor, but it’s not yet truly reusable.
For example, let’s say we have a
<Cat>
component that renders the image of a cat chasing the mouse around the screen. We might use a
<Cat mouse={{ x, y }}>
prop to tell the component the coordinates of the mouse so it knows where to position the image on the screen.
As a first pass, you might try rendering the
<Cat>
inside
<Mouse>
’s
render
method
, like this:
class Cat extends React.Component {
render() {
const mouse = this.props.mouse;
return (
<img src="/cat.jpg" style={{ position: 'absolute', left: mouse.x, top: mouse.y }} />
);
}
}
class MouseWithCat extends React.Component {
constructor(props) {
super(props);
this.handleMouseMove = this.handleMouseMove.bind(this);
this.state = { x: 0, y: 0 };
}
handleMouseMove(event) {
this.setState({
x: event.clientX,
y: event.clientY
});
}
render() {
return (
<div style={{ height: '100vh' }} onMouseMove={this.handleMouseMove}>
{/*
We could just swap out the <p> for a <Cat> here ... but then
we would need to create a separate <MouseWithSomethingElse>
component every time we need to use it, so <MouseWithCat>
isn't really reusable yet.
*/}
<Cat mouse={this.state} />
</div>
);
}
}
class MouseTracker extends React.Component {
render() {
return (
<div>
<h1>Move the mouse around!</h1>
<MouseWithCat />
</div>
);
}
}
This approach will work for our specific use case, but we haven’t achieved the objective of truly encapsulating the behavior in a reusable way. Now, every time we want the mouse position for a different use case, we have to create a new component (i.e. essentially another
<MouseWithCat>
) that renders something specifically for that use case.
Here’s where the render prop comes in: Instead of hard-coding a
<Cat>
inside a
<Mouse>
component, and effectively changing its rendered output, we can provide
<Mouse>
with a function prop that it uses to dynamically determine what to render–a render prop.
class Cat extends React.Component {
render() {
const mouse = this.props.mouse;
return (
<img src="/cat.jpg" style={{ position: 'absolute', left: mouse.x, top: mouse.y }} />
);
}
}
class Mouse extends React.Component {
constructor(props) {
super(props);
this.handleMouseMove = this.handleMouseMove.bind(this);
this.state = { x: 0, y: 0 };
}
handleMouseMove(event) {
this.setState({
x: event.clientX,
y: event.clientY
});
}
render() {
return (
<div style={{ height: '100vh' }} onMouseMove={this.handleMouseMove}>
{/*
Instead of providing a static representation of what <Mouse> renders,
use the `render` prop to dynamically determine what to render.
*/}
{this.props.render(this.state)}
</div>
);
}
}
class MouseTracker extends React.Component {
render() {
return (
<div>
<h1>Move the mouse around!</h1>
<Mouse render={mouse => (
<Cat mouse={mouse} />
)}/>
</div>
);
}
}
Now, instead of effectively cloning the
<Mouse>
component and hard-coding something else in its
render
method to solve for a specific use case, we provide a
render
prop that
<Mouse>
can use to dynamically determine what it renders.
More concretely, a render prop is a function prop that a component uses to know what to render.
This technique makes the behavior that we need to share extremely portable. To get that behavior, render a
<Mouse>
with a
render
prop that tells it what to render with the current (x, y) of the cursor.
One interesting thing to note about render props is that you can implement most higher-order components (HOC) using a regular component with a render prop. For example, if you would prefer to have a
withMouse
HOC instead of a
<Mouse>
component, you could easily create one using a regular
<Mouse>
with a render prop:
// If you really want a HOC for some reason, you can easily
// create one using a regular component with a render prop!
function withMouse(Component) {
return class extends React.Component {
render() {
return (
<Mouse render={mouse => (
<Component {...this.props} mouse={mouse} />
)}/>
);
}
}
}
So using a render prop makes it possible to use either pattern.
render
It’s important to remember that just because the pattern is called “render props” you don’t
have to use a prop named
render
to use this pattern
. In fact,
any
prop that is a function that a component uses to know what to render is technically a “render prop”.
Although the examples above use
render
, we could just as easily use the
children
prop!
<Mouse children={mouse => (
<p>The mouse position is {mouse.x}, {mouse.y}</p>
)}/>
And remember, the
children
prop doesn’t actually need to be named in the list of “attributes” in your JSX element. Instead, you can put it directly
inside
the element!
<Mouse>
{mouse => (
<p>The mouse position is {mouse.x}, {mouse.y}</p>
)}
</Mouse>
You’ll see this technique used in the react-motion API.
Since this technique is a little unusual, you’ll probably want to explicitly state that
children
should be a function in your
propTypes
when designing an API like this.
Mouse.propTypes = {
children: PropTypes.func.isRequired
};
Using a render prop can negate the advantage that comes from using
React.PureComponent
if you create the function inside a
render
method. This is because the shallow prop comparison will always return
false
for new props, and each
render
in this case will generate a new value for the render prop.
For example, continuing with our
<Mouse>
component from above, if
Mouse
were to extend
React.PureComponent
instead of
React.Component
, our example would look like this:
class Mouse extends React.PureComponent {
// Same implementation as above...
}
class MouseTracker extends React.Component {
render() {
return (
<div>
<h1>Move the mouse around!</h1>
{/*
This is bad! The value of the `render` prop will
be different on each render.
*/}
<Mouse render={mouse => (
<Cat mouse={mouse} />
)}/>
</div>
);
}
}
In this example, each time
<MouseTracker>
renders, it generates a new function as the value of the
<Mouse render>
prop, thus negating the effect of
<Mouse>
extending
React.PureComponent
in the first place!
To get around this problem, you can sometimes define the prop as an instance method, like so:
class MouseTracker extends React.Component {
// Defined as an instance method, `this.renderTheCat` always
// refers to *same* function when we use it in render
renderTheCat(mouse) {
return <Cat mouse={mouse} />;
}
render() {
return (
<div>
<h1>Move the mouse around!</h1>
<Mouse render={this.renderTheCat} />
</div>
);
}
}
In cases where you cannot define the prop statically (e.g. because you need to close over the component’s props and/or state)
<Mouse>
should extend
React.Component
instead.
Flow is a static type checker for your JavaScript code. It is developed at Facebook and is often used with React. It lets you annotate the variables, functions, and React components with a special type syntax, and catch mistakes early. You can read an introduction to Flow to learn its basics.
To use Flow, you need to:
We will explain these steps below in detail.
First, navigate to your project directory in the terminal. You will need to run the following command:
If you use Yarn, run:
yarn add --dev flow-bin
If you use npm, run:
npm install --save-dev flow-bin
This command installs the latest version of Flow into your project.
Now, add
flow
to the
"scripts"
section of your
package.json
to be able to use this from the terminal:
{
// ...
"scripts": {
"flow": "flow", // ...
},
// ...
}
Finally, run one of the following commands:
If you use Yarn, run:
yarn run flow init
If you use npm, run:
npm run flow init
This command will create a Flow configuration file that you will need to commit.
Flow extends the JavaScript language with a special syntax for type annotations. However, browsers aren’t aware of this syntax, so we need to make sure it doesn’t end up in the compiled JavaScript bundle that is sent to the browser.
The exact way to do this depends on the tools you use to compile JavaScript.
If your project was set up using Create React App, congratulations! The Flow annotations are already being stripped by default so you don’t need to do anything else in this step.
Note:
These instructions are not for Create React App users. Even though Create React App uses Babel under the hood, it is already configured to understand Flow. Only follow this step if you don’t use Create React App.
If you manually configured Babel for your project, you will need to install a special preset for Flow.
If you use Yarn, run:
yarn add --dev @babel/preset-flow
If you use npm, run:
npm install --save-dev @babel/preset-flow
Then add the
flow
preset to your Babel configuration. For example, if you configure Babel through
.babelrc
file, it could look like this:
{
"presets": [
"@babel/preset-flow", "react"
]
}
This will let you use the Flow syntax in your code.
Note:
Flow does not require the
react
preset, but they are often used together. Flow itself understands JSX syntax out of the box.
If you don’t use either Create React App or Babel, you can use flow-remove-types to strip the type annotations.
If you followed the instructions above, you should be able to run Flow for the first time.
yarn flow
If you use npm, run:
npm run flow
You should see a message like:
No errors!
✨ Done in 0.17s.
By default, Flow only checks the files that include this annotation:
// @flow
Typically it is placed at the top of a file. Try adding it to some files in your project and run
yarn flow
or
npm run flow
to see if Flow already found any issues.
There is also an option to force Flow to check all files regardless of the annotation. This can be too noisy for existing projects, but is reasonable for a new project if you want to fully type it with Flow.
Now you’re all set! We recommend to check out the following resources to learn more about Flow:
TypeScript is a programming language developed by Microsoft. It is a typed superset of JavaScript, and includes its own compiler. Being a typed language, TypeScript can catch errors and bugs at build time, long before your app goes live. You can learn more about using TypeScript with React here.
To use TypeScript, you need to:
Let’s go over these in detail.
Create React App supports TypeScript out of the box.
To create a new project with TypeScript support, run:
npx create-react-app my-app --template typescript
You can also add it to an existing Create React App project , as documented here.
Note:
If you use Create React App, you can skip the rest of this page . It describes the manual setup which doesn’t apply to Create React App users.
It all begins with running one command in your terminal.
If you use Yarn, run:
yarn add --dev typescript
If you use npm, run:
npm install --save-dev typescript
Congrats! You’ve installed the latest version of TypeScript into your project. Installing TypeScript gives us access to the
tsc
command. Before configuration, let’s add
tsc
to the “scripts” section in our
package.json
:
{
// ...
"scripts": {
"build": "tsc", // ...
},
// ...
}
The compiler is of no help to us until we tell it what to do. In TypeScript, these rules are defined in a special file called
tsconfig.json
. To generate this file:
If you use Yarn, run:
yarn run tsc --init
If you use npm, run:
npx tsc --init
Looking at the now generated
tsconfig.json
, you can see that there are many options you can use to configure the compiler. For a detailed description of all the options, check here.
Of the many options, we’ll look at
rootDir
and
outDir
. In its true fashion, the compiler will take in typescript files and generate javascript files. However we don’t want to get confused with our source files and the generated output.
We’ll address this in two steps:
src
directory.
├── package.json
├── src
│ └── index.ts
└── tsconfig.json
// tsconfig.json
{
"compilerOptions": {
// ...
"rootDir": "src", "outDir": "build" // ...
},
}
Great! Now when we run our build script the compiler will output the generated javascript to the
build
folder. The TypeScript React Starter provides a
tsconfig.json
with a good set of rules to get you started.
Generally, you don’t want to keep the generated javascript in your source control, so be sure to add the build folder to your
.gitignore
.
In React, you most likely write your components in a
.js
file. In TypeScript we have 2 file extensions:
.ts
is the default file extension while
.tsx
is a special extension used for files which contain
JSX
.
If you followed the instructions above, you should be able to run TypeScript for the first time.
yarn build
If you use npm, run:
npm run build
If you see no output, it means that it completed successfully.
To be able to show errors and hints from other packages, the compiler relies on declaration files. A declaration file provides all the type information about a library. This enables us to use javascript libraries like those on npm in our project.
There are two main ways to get declarations for a library:
Bundled
- The library bundles its own declaration file. This is great for us, since all we need to do is install the library, and we can use it right away. To check if a library has bundled types, look for an
index.d.ts
file in the project. Some libraries will have it specified in their
package.json
under the
typings
or
types
field.
DefinitelyTyped - DefinitelyTyped is a huge repository of declarations for libraries that don’t bundle a declaration file. The declarations are crowd-sourced and managed by Microsoft and open source contributors. React for example doesn’t bundle its own declaration file. Instead we can get it from DefinitelyTyped. To do so enter this command in your terminal.
# yarn
yarn add --dev @types/react
# npm
npm i --save-dev @types/react
Local Declarations
Sometimes the package that you want to use doesn’t bundle declarations nor is it available on DefinitelyTyped. In that case, we can have a local declaration file. To do this, create a
declarations.d.ts
file in the root of your source directory. A simple declaration could look like this:
declare module 'querystring' {
export function stringify(val: object): string
export function parse(val: string): object
}
You are now ready to code! We recommend to check out the following resources to learn more about TypeScript:
ReScript is a typed language that compiles to JavaScript. Some of its core features are guaranteed 100% type coverage, first-class JSX support and dedicated React bindings to allow integration in existing JS / TS React codebases.
You can find more infos on integrating ReScript in your existing JS / React codebase here.
Kotlin is a statically typed language developed by JetBrains. Its target platforms include the JVM, Android, LLVM, and JavaScript.
JetBrains develops and maintains several tools specifically for the React community: React bindings as well as Create React Kotlin App. The latter helps you start building React apps with Kotlin with no build configuration.
Note there are other statically typed languages that compile to JavaScript and are thus React compatible. For example, F#/Fable with elmish-react. Check out their respective sites for more information, and feel free to add more statically typed languages that work with React to this page!